2020-Apr-22 Project Update


  • Physics improvements (custom vertices for the physics bodies)
  • Tile generation now done via Paths and Curves and Morphing (still playing with the styles….trying to keep it as simple and ‘readable’ as possible)
  • Autoremove mode now the default mouse mode.
  • Tiles now inserted at a better height instead of top of screen (stops tiles moving too fast once they hit the bottom)
  • Lots of behind-the-scenes code shuffling and bit-flipping (brought over a lot of the graphics/geometry/morphing code from other project…lots more refinement as I now have a clearer understanding of what a I want/need from this code).

Still no game sounds but it is on the ‘TODO’ list

Files

2020_apr_22_1629.zip 356 MB
Apr 22, 2020

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